Sep 10, 2013 at 5:25 PM
Edited Sep 11, 2013 at 1:38 AM
Hello, I've seem to come across an oddity when playing Symphony of the Night on the last stable release of PCSX-R (1.9.93). This also applies to all developer versions as well from what I can tell. While The font used in game is completely different from
native and the last stable release of PCSX-R (1.9.92). This creates some minor graphical glitches when imposed upon the game.
Below are some images I put together to show this more in detail, I'll explain them as best I can.
To the left is the latest developer version of PCSX-R and Version 1.9.92 on the right. As you can tell the message itself is missing a M. This has only happened on .93 and Developer versions from what I can tell. However, the oddities don't end there.
Care big image. This is a comparison of the latest developer version (left), 1.9.92 (middle), and retroarch to the right to act as a constant. As you can see the later two's fonts are quite similar while the latest developer version is quite different for whatever
All of these pictures were taken with the same plugin settings (GPUBladeSoft 1.41 and Eternal SPU 1.5), and I've tested this on 1.9.93 and multiple developer versions and it seems like this change has happened out of the blue. Could I perhaps get an answer,
or a higher up make sure that the developer(s?) see this post. I'm legitimately curious to why this is, or how this happened. Thanks in advance.
Edit: Odd I don't see the images, I'll post a direct link to them right underneath where they're supposed to be.
Double Edit: I replaced the links with tinypic links, hopefully that will make it easier to see and no one will have any issues. Sorry for the inconvenience.