Jan 21, 2012 at 5:58 PM
Edited Jan 21, 2012 at 5:59 PM
First of all, PCSX (Reloaded) is an awesome project! Thanks for some great work!
Second, I'm developing a plugin for PCSX and have some questions which I hope someone has an answer(s) to.
So the blunt idea is to let controllers be connect over TCP, and so I have chosen Mongoose as a small HTTP server to work with.
I have set up a gcc compiler environment under Windows and am using the psemu_plugin_defs.h file to fill the shared library with functions. However, as it currently stands (and I have no real knowledge of the way controllers work in PCSX) my demo keeps crashing
on the point where I click Ok in the configscreen. My demo consists of nothing much, it just wants to be excepted as a plugin (puberty).
I have looked through the controller plugin deliverd with the PCSX source, but I don't really see whats significantly different. But it could be me being blind.. I have removed any config saving feature, so I'm thinking that might be it. I looked through
the PCSX source and that seems to be about the only thing called on Ok click.
So, any help would be great.
And if you're wondering why I'm developing a controller plugin over TCP, it's a secret! :D Not meant for playing online though, can say that.