Compiling with OSX 10, Xcode 6.3

May 15, 2015 at 7:48 PM
Edited May 15, 2015 at 7:49 PM
First time I have tried to compile the latest change set on Yosemite and I am unable to Export to an application.
I first open Pcsxr.xcodeproj in Xcode then Archive it. After this completes, the option to Export is greyed out. Anyone offer a soution please?
I have SDL 2 installed in /Library/Frameworks/
Thanks.
Aug 13, 2015 at 7:12 PM
Updated: OK, so now I can compile the latest build with Xcode 6.4, however some games are hit 'n miss when it comes to recognising the analogue pad. I seem to remember various errors reported while compiling but unsure if they relate to this problem. Anyone else having issues when running compiled versions? Thanks.
Aug 14, 2015 at 3:05 PM
OK, so now I find that its working on all games so long as I check the box for API in the controller plugin menu.