Open GL Graphics on Mac

Aug 22, 2013 at 8:32 AM
Hi everyone,

How do you get PEOpS OpenGL graphics working on Mac ?

How can I install the plig-in ?

Thanks in advanced
Developer
Aug 23, 2013 at 8:01 AM
You need to build it from source right now.
Don't worry, a new release is coming which will have the XGL plug-in bundled with it.
Aug 23, 2013 at 12:17 PM
Hi,

When you say "build it from source", you mean compile it ?

Do you know a good tutorial for building it ?

When is coming the new release ?

Thx

Evok
Developer
Aug 24, 2013 at 12:07 AM
Yes, I mean compile it. There is a person that does "unofficial" builds, but I don't have the URL off the top of my head.

As for the new release, I'm going to release a new version on Monday, August 26th, at 1:00 PM Mountain Time. The Mac binary will probably be up before the other builds. Don't worry, I will release the source as well.