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Open GL Graphics on Mac

Aug 22, 2013 at 9:32 AM
Hi everyone,

How do you get PEOpS OpenGL graphics working on Mac ?

How can I install the plig-in ?

Thanks in advanced
Aug 23, 2013 at 9:01 AM
You need to build it from source right now.
Don't worry, a new release is coming which will have the XGL plug-in bundled with it.
Aug 23, 2013 at 1:17 PM

When you say "build it from source", you mean compile it ?

Do you know a good tutorial for building it ?

When is coming the new release ?


Aug 24, 2013 at 1:07 AM
Yes, I mean compile it. There is a person that does "unofficial" builds, but I don't have the URL off the top of my head.

As for the new release, I'm going to release a new version on Monday, August 26th, at 1:00 PM Mountain Time. The Mac binary will probably be up before the other builds. Don't worry, I will release the source as well.