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Gte, Hle on big endian machine

Mar 9, 2012 at 1:02 PM

Hi, i'm working on pcsx port on 360, i have some issue related to big endian i think.

In Gran turismo 2 when i hit a wall, the cars bounces in all direction, in medievil 1 it look like i have some invisible wall, i can't go forward.

Related to hle, is there some where that can make it not working ? i've tried with and without interpreter, it crash at same point, it try to write at wrong data adress after some calls.

Thanks for any help.