Jul 9, 2011 at 12:55 AM
Edited Jul 9, 2011 at 3:20 AM
looks awesome :P
plus i was reading today that at phoronix that some guy ported MLAA (Morphological Anti-Aliasing) to mesa, so, i'm not sure if fglrx or the nvidia one have sometingh similar in openGL but pcsxr could use it in the video plugins to filter the image to further
reduce the aliasing of the spirtes, like the hud, and fonts
The phoronix article - http://www.phoronix.com/scan.php?page=news_item&px=OTY0MA
MLAA transparencies filtering test - http://www.hardocp.com/article/2010/11/02/amd_morphological_aa_performance_iq_review/8
EDIT1: btw it doesn't compile with gcc 4. it seems to be affected by this bug
EDIT2: well, after a while of tinkering and stuff i was able to compile it.
i had to enable #define NOVMODE to avoid that bug, rename GL_EXT.H to gl_ext.h, and delete /usr/lib/i386-linux-gnu/libXxf86vm.a from the makefile
but it still won't load because of (i think) some bug in fglrx of something that was fixed in the openGL plugin from the svn. I get the same error that i got back them when updated fglrx to some newer version that came with openGL 4 support. With the one
with 2.1 didn't happen.
/home/dario/.pcsxr/plugins/libgpuPeopsMesaGL.so.1.0.78: undefined symbol: glColorTableEXT :(
try it if you want. i'll have to wait till it's merged into the newer one.
EDIT3·: Tested it in my netbook that uses the intel i915 driver i think, (atom 450) and it loaded this time but pressing F11 and shift+F11 didn't do a thing
Tested with Grand Turismo 2 (sim) PAL