Linux PCSX Reloaded v1.9.92 Final Fantasy 7

first post: cscotte wrote: Here are the settings for most everything to work properly for this...

Compiling with OSX 10, Xcode 6.3

first post: 198X wrote: First time I have tried to compile the latest change set on Yosemit...

trouble importing .cht files

first post: SamingtonSquire wrote: Hi all, I'm new to this so sorry if this seems obvious. I have su...

latest post: SamingtonSquire wrote: Hi, thanks for your answer. Really helpful and I am now able to us...

Can't load .bin in PCSX-R for Mac

first post: kaitain wrote: I don't know why, but when I try to run ISO, the bin files in the B...

latest post: kaitain wrote: I did it! It actually works this time! I dowloaded the iso from co...

Cleaning up Peops OpenGL plugin

first post: uyjulian wrote: https://github.com/uyjulian/uyjulianPSXOGL Well, there you go.

latest post: SCO wrote: Thanks for doing this!

SoftGL vs. OpenGL problems Mac

first post: boxedj wrote: The left image is me playing FF9 with the SoftGL video plugin, the ...

Novel way of improving hardware rendering quality for many PSX games

first post: gligli wrote: Hello,I initialy posted this on forums.ngemu.com, but as I used pcs...

latest post: OSuKaRu wrote: I have GTE accuracy in my PCSXR OpenGL plugin, but it does otherwis...

Spyro 2 question

first post: Delcard wrote: Not sure if this should be in issues, but anyway... Short version...

Keyboard Dosen't Work

first post: slice28 wrote: I'm a noob to this so bare with me. Everything is working except fo...

latest post: numanoid wrote: I assume both of you are using the default plugin? Funnily enough ...

Linux Sound Issue

first post: Solis wrote: Hello Everyone, I was wondering if anyone else can confirm this. ...